Developer Journals

Soulbound Studios release regular Developer Journals covering various topics, where possible these are translated into the Wiki however there is still content to add and flesh out.

Released Developer Journals

 * August 16, 2019 - What It Means to Find the Fun
 * April 26, 2019 - Design Journal: Farming In Elyria
 * November 26, 2018 - Solving Title Problems
 * October 5, 2018 - Adventure Intro: Some Assembly Required
 * October 2, 2018 - Adventure Completion: From Pre to Alpha
 * August 3, 2018 - Production Update: From Pre to Alpha
 * July 18, 2018 - Adventure Info: From Pre to Alpha
 * June 19, 2018 - Adventure Completion: Readying the World
 * May 5, 2018 - Adventure Intro: Readying the World
 * May 3, 2018 - Adventure Completion: Sense of Identity
 * April 28, 2018 - Design Journal: Communication
 * April 3, 2018 - Design Journal: Crafting Redux
 * March 29, 2018 - Production Update: Sense of Identity - Part II
 * March 23, 2018 - Sense of Identity: Character Creation: Update
 * January 26, 2018 - Production Update: Sense of Identity
 * January 12, 2018 - A Year of Foundation
 * January 5, 2018 - Adventure Introduction: Sense of Identity
 * October 27, 2017 - Check Out All These Character Skins
 * September 15, 2019 - A Retrospective on Jousting
 * August 17, 2017 - Production Journal: Going Full Tilt
 * August 7 2017 - Jousting in Chronicles of Elyria
 * July 12, 2017 - Soldiering On
 * June 29, 2017 - What Seams To Be
 * June 15, 2017 - This Elyrian Life
 * June 1, 2017 - A Tale of 12 Tribes
 * June 1, 2017 - Biodiversity is Key
 * May 18, 2017 - A Story Developing
 * May 4, 2017 - It Takes An Adventurous Spirit
 * April 20, 2017 - April Showers Bring Elyrian Flowers
 * April 6, 2017 - The Game Garden Grows
 * March 23, 2017 - Signposts Along the Road
 * March 9, 2017 - Flying High
 * February 23, 2017 - DJ #19: Pre-Alpha Experiences
 * February 23, 2017 - The Sprint to PAX East
 * February 9, 2017 - By Leaps and Bounds
 * January 26, 2017 - Settling for More
 * January 12, 2017 - The Adventure of a Lifetime
 * December 29, 2016 - Looking Back & Charging Forward
 * December 15, 2016 - Forging a Legacy
 * December 1, 2016 - What's Cooking
 * November 16, 2016 - Growing up and Going out
 * November 3, 2016 - Merriment in Increments
 * October 24, 2016 - Ideas to Reality
 * October 17, 2016 - Mission: Improbable
 * October 12, 2016 - Signs of Growth
 * September 26, 2016 - What's in Store for You...
 * September 19, 2016 - More on the North...
 * September 12, 2016 - Labor of Love
 * August 28, 2016 - Dreams and Nightmares
 * August 20, 2016 - Thought for Food
 * August 14, 2016 - A world being built...
 * August 8, 2016 - Down the rabbit hole...
 * August 1, 2016 - Passion and Virtue...
 * July 25, 2016 - Plenty of eye candy...
 * July 17, 2016 - We all got em and they all stink...
 * June 11, 2016 - Look both ways before you cross...
 * May 18, 2016 - Kingdom & Land Management
 * April 28, 2016 - Bolstering % Earn to Play
 * January 8, 2016 - The Weight and Measure of a Lifetime
 * December 1, 2015 - Player Created Dungeons
 * November 23, 2015 - Housing - Architecture & Construction
 * November 16, 2015 - Technology & Research
 * November 7, 2015 - Identity, Disguises and Reputation
 * October 26, 2015 - Equipment & Inventory
 * October 23, 2015 - Maps, Cartography, and Navigation
 * October 17, 2015 - Crafting & Professions
 * October 14, 2015 - Character Roles and Skill Advancement
 * September 29, 2015 - Contracts and Player-Created Professions
 * September 16, 2015 - Character Customization and Bloodlines
 * September 12, 2015 - Families & Family Selection
 * August 26, 2015 - Incapacitation, Spirit Walking, and Permadeath
 * August 19, 2015 - Time, Aging, and Offline Player Characters
 * August 12, 2015 - Soul Selection, Destiny, Achievement and Soul Mates
 * August 5, 2015 - Introduction To Souls

Upcoming Developer Journals
These are indicative timelines only, outside influence may push release date