Stretch Goals

During the initial Kickstarter campaign, backers were asked to vote on ideas for stretch goals. Soulbound Studios subsequently reviewed the poll results and determined which goals would be available to unlock, at which funding levels.

Funds accumulated through the campaign and v1 of the online store (ending December 31, 2016) determined which goals will be part of the initial release of the game. Although the $2MM goal was not met until after the deadline, SBS subsequently announced that they would be including the Dig/Bury portion of that stretch goal in the initial release.

Future
These stretch goals were NOT unlocked, but may be added to the game some time after launch.