Flora

Introduction
The world of Elyria is populated with many types of plants, trees, and other flora, some of which is similar to Earth and others exclusive to Elyria. Of the flora found on Elyria, those that are publicly known can be found presented below.

Classification
For the convenience of players, the flora of Elyria is classified in a limited number of groups, preferably in agreement with the taxonomy of botanic species. This can be a temporary situation. Eventually grouping in agreement with the use of species in the game can turn out to be most effective.

Climate Zones
For the growth and reproduction of floral species, the Elyrian climate and geography are essential. For the time being four major climate zones have been identified. These are: Mild, Temperate, Arid and Tropical. The following zone biomes are, in order of server :

NA-W, NA-E, & EU

 * Kingdom (K) 1 - Mild
 * K2 - Mild
 * K3 - Temperate
 * K4 - Arid
 * K5 - Tropical
 * K6 - Tropical

Oceanus

 * K1: Mild
 * K2: Temperate/Arid
 * K3: Arid/Temperate/Tropical
 * K4: Tropical
 * K2 Shrublands is Temperate/Arid hybrid
 * K3 Semi-Arid Desert: Arid
 * K3 Bog: Temperate
 * K3 Grasslands: Temperate
 * K3 Marsh: Temperate/Tropical

* It should also be noted that, while the above is accurate, there may be some crossover at the edges of the kingdoms or biomes.

Cultivation
Mann will seek to harvest the produce of Elyria's floral species and cultivate them as efficiently and effectively as possible. In order to be successful, Mann must understand the key factors that affect the reproduction, growth and quality of these species and apply the right tools and skills in the process. Both knowledge and skill will be of relevance for this. For example, soil acidity, temperature, and altitude all affect crop growth. Knowledge of these factors is key to successful decision making on where to plant which crop.